info_mass_center
Class hierarchy |
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CInfoMassCenter |
physobj.cpp
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info_mass_center
is a point entity available in all Source games.
It overrides the mass center of the target physics prop or func_physbox by moving it to the info_mass_center's location. Removed after map spawn
Tip:If you want to use this entity using vscript you need to first spawn this entity and then the desired physics prop
Keyvalues
- Target object
(target)
<targetname> - The entity whose mass center will be overridden.