simple_physics_prop
![Info.png](/w/images/thumb/b/b3/Info.png/44px-Info.png)
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CSimplePhysicsProp defined in ![]() physobj.cpp
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simple_physics_prop
is a point entity available in all Source games. It is a simple physics prop with no unique properties. Model-based entities converted by
phys_convert
are turned into this entity. Doesn't have any physics when spawned by other means. This is also used for objects being dissolved by a trigger_portal_cleanser
.
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
prop_dynamic
, or just use a prop_physics
.See also
phys_convert
trigger_portal_cleanser
prop_physics
- Conventional physics propsimple_physics_brush
- Brush counterpart