func_trackchange
Class hierarchy |
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CFuncTrackChange |
trains.cpp
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Contents
func_trackchange
is a brush entity available in all Source games.
It works as a rotating/moving platform that will carry a func_tracktrain
to a new track. It must be larger in X-Y planar area than the train, since it must contain the train within these dimensions in order to operate when the train is near it.
Note:As opposed to
func_trackautochange
, this entity does not have a Trigger
input.KeyValues
Note:For Keyvalues and Inputs affecting brush rendering, see Brush entity/Rendering related keyvalues and inputs
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Travel Altitude
(height)
<integer> - The vertical height above the track that the train moves. Negative values move the train below the track.
- Spin amount
(rotation)
<integer> - The amount this platform should rotate as it moves, in degrees.
- Train to Switch
(train)
<targetname> - Name of the
func_tracktrain
this platform will transport to the top/bottom track. - Top Track
(toptrack)
<targetname> - Name of last
path_track
of the top path. If the Start at Bottom flag is selected, this is the name of the first path_track at the top path. - Bottom Track
(bottomtrack)
<targetname> - Name of first
path_track
of the top path. If the Start at Bottom flag is selected, this is the name of the last path_track at the bottom path. - Move/Rotate Speed
(speed)
<integer> - Speed at which the entity travels the whole way up/down (units per second).
- Move Sound
(movesnd)
<choices> - The sound played whenever the platform starts moving.
|
- Stop Sound
(stopsnd)
<choices> - The sound played when the platform stops moving.
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- Sound Volume 0.0 - 1.0
(volume)
<string> - Sound volume
Flags
Auto Activate train : [1]
Relink track : [2]
Start at Bottom : [8]
- Platform starts at the bottom track instead of the top one.
Rotate Only : [16]
X Axis : [64]
- Train rotates around the X-axis instead of the Z-axis. Can be combined with Y Axis.
Y Axis : [128]
- Train rotates around the Y-axis instead of the Z-axis. Can be combined with X Axis.