info_target_gunshipcrash
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Class hierarchy |
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CTargetGunshipCrash |
npc_combinegunship.cpp |
info_target_gunshipcrash
is a point entity available in Half-Life 2 series, Portal, and Alien Swarm. When an npc_combinegunship is killed, it will attempt to crash at this point.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Enable
- npc_combinegunship will consider this spot for crashing (default)
- Disable
- npc_combinegunship won't consider this spot for crashing
Outputs
- OnCrashed !FGD
- Fired when a gunship crashes at the target.
See also
- info_target_helicopter_crash, an npc_helicopter counterpart.