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January 2024

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class hierarchy
CLogicCompareInteger defined in logicentities.cpp
Logic multicompare.png

logic_multicompare is a point entity available in all Source Source games.

Compares a set of inputs to each other. If they are all the same, fires an OnEqual output. If any are different, fires the OnNotEqual output.

This entity has an internal list of integers that it has received from any inputValue input's. Any values sent to this entity, must be sent as an integer or boolean because "if it can't be converted" the entity will "just throw it away" (Source Code comment from dev's). Currently, there is no way to clear this 'list', so the entity is not reusable.


Integer Value (optional) (IntegerValue) <integer>
Initial integer value.
Should use Integer Value (ShouldComparetoValue) <boolean>
If set, compare inputs against Integer Value.


Name (targetname) <string>
The targetname that other entities refer to this entity by.


InputValue <integer>
Input value
Compares the values and fires appropriate outputs


{{IO|OnEqual|Fires if the values are equal (!activator is the activator) {{IO|OnNotEqual|Fires if the values are not equal (!activator is the activator)