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January 2024
English (en)
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
This entity is not in the FGD by default .
It should not be put directly in a map.

concussiveblast is a point entity available in Half-Life 2 Half-Life 2, Half-Life 2: Episode One Half-Life 2: Episode One, Half-Life 2: Episode Two Half-Life 2: Episode Two, and Half-Life 2: Deathmatch Half-Life 2: Deathmatch. This entity appears to have been intended for weapon_cguard, an unused weapon from the Half-Life 2 Beta. It is now used by striders as the centerpiece of their cannon blast, functioning as the explosion that deals the actual damage and creates the warp effect. This entity serves no use to mappers, therefore it has been marked as obsolete.

In code, it is represented by theCConcussiveBlastclass, defined in theweapon_cguard.cppfile.