concussiveblast
![Underlinked - Logo.png](/w/images/9/91/Underlinked_-_Logo.png)
This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
January 2024
![English (en) English (en)](/w/images/3/37/Flag-en.png)
![Obsolete-notext.png](/w/images/thumb/a/aa/Obsolete-notext.png/40px-Obsolete-notext.png)
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
concussiveblast
is a point entity available in Half-Life 2,
Half-Life 2: Episode One,
Half-Life 2: Episode Two, and
Half-Life 2: Deathmatch. This entity appears to have been intended for
weapon_cguard
, an unused weapon from the Half-Life 2 Beta. It is now used by striders as the centerpiece of their cannon blast, functioning as the explosion that deals the actual damage and creates the warp effect. This entity serves no use to mappers, therefore it has been marked as obsolete.
Categories:
- Underlinked
- TODO rewrite lang to LanguageBar
- Half-Life 2 entities
- Half-Life 2 point entities
- Half-Life 2: Episode One entities
- Half-Life 2: Episode One point entities
- Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two point entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch point entities