This article's documentation is for anything that uses the Source engine. Click here for more information.

trigger_tonemap

From Valve Developer Community
Jump to navigation Jump to search
Info.png
This entity is not in the Alien SwarmPortal 2Counter-Strike: Global Offensive FGD by default.
See below for instructions on making it available.
Class hierarchy
CTonemapTrigger
CBaseTrigger
CBaseToggle
CBaseEntity
env_tonemap_controller.cpp

trigger_tonemap is a brush entity available in all Source Source games since Left 4 Dead Left 4 Dead.

Changes tonemap controllers for players touching the trigger.

Note.pngNote:This entity is only in the FGDs of the Left 4 Dead series. However, it still exists in the engine.
Note.pngNote:This entity has keyvalues, inputs, and outputs available to usual trigger_* entities, but only has Targetname listed as a base, so they're not listed in the FGD, but can still be added via turning off SmartEdit.

Keyvalues

Tonemap Name (TonemapName) <targetname>
The name of the tonemap controller entity associated with this trigger.

See Also