env_particlescript
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January 2024
January 2024
Class hierarchy |
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CEnvParticleScript |
env_particlescript.cpp |
env_particlescript
is a point entity available in all Source games. It has special animation events that can be fired by a model with an animation inside its .QC designed for use by this entity.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Script Model (model) <model path>
- Model to use for animation sequences.
Inputs
- SetSequence <string>
- Sets the script model's sequence.