tf_weapon_base
Class hierarchy |
---|
CTFWeaponBase |
tf_weapon_base.cpp
|
tf_weapon_base
is a point entity available in Team Fortress 2. This entity is used by every weapon entity in TF2 as a base entity, and they derive all weapon behavior from tf_weapon_base
.
Outputs
Weapon:
OnNPCPickup
- Fires when an NPC picks up this weapon. (
!activator
is the NPC.)
OnPlayerUse
- Fires when the player +uses this weapon. (
!activator
is the player.)
OnPlayerPickup
- Fires when a player picks up this weapon. (
!activator
is the player.)
OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.