func_extinguisher

From Valve Developer Community
Jump to: navigation, search
English (en)中文 (zh)Translate (Translate)
Class hierarchy
CFuncExtinguisher
CBaseTrigger
CBaseToggle
CBaseEntity
Toolstrigger.gif

func_extinguisher is a brush entity available in Left 4 Dead 2 Left 4 Dead 2. This volume entity will extinguish "infernos" set from molotovs, gas cans, etc. In other words it is a brush entity that will delete inferno entities that touch it.

Icon-Bug.pngBug:This entity doesn't work  [todo tested in?]

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Flags

Fire : [1]
Acid : [2]
Fireworks : [4]

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

See Also