game_round_end
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Note:The properties of this entity apply to the whole map. Multiple instances of this entity within a map may cause errors.
| CGameRoundEnd |

game_round_end is a point entity available in
Counter-Strike: Global Offensive. An entity that ends a multiplayer game round.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- EndRound_Draw <float>
- End the round in a draw after x seconds. Parameter is how long until the next round starts (normal time is 7).
- EndRound_TerroristsWin <float>
- End the round, terrorists win after x seconds. Parameter is how long until the next round starts.
- EndRound_CounterTerroristsWin <float>
- End the round, CTs win after x seconds. Parameter is how long until the next round starts.
Outputs
- OnRoundEnded <void>
- !activator = !caller = NULL
Fires when the round ends regardless of it ended via input to this entity or not.
See Also
- game_end
- info_map_parameters - Can also be used to end a round
game_round_win - analogous entity