Player pickup
![Info.png](/w/images/thumb/b/b3/Info.png/44px-Info.png)
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CPlayerPickupController |
![]() weapon_physcannon.cpp
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player_pickup
is a point entity present in most Source games. It's an entity the
player
creates when they pick an object up, and keeps it "in their grip". Not used with the gravity gun, despite being in the same cpp file as it.
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)