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env_ragdoll_boogie

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Info.png
This entity is not in the FGD by default .
It should not be put directly in a map.
class hierarchy
CRagdollBoogie defined in RagdollBoogie.cpp
CBaseEntity

env_ragdoll_boogie is a point entity available in all Source Source games. It's an automatically-created entity that makes ragdolls shake. This is used in Half-Life 2 Half-Life 2 when the supercharged gravity gun hurts NPCs. The StartRagdollBoogie input on prop_ragdoll also creates these.