env_ragdoll_boogie
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Class hierarchy |
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CRagdollBoogie |
RagdollBoogie.cpp |
env_ragdoll_boogie
is a point entity available in all Source games. It's an automatically-created entity that makes ragdolls shake. This is used in Half-Life 2 when the supercharged gravity gun hurts NPCs. The StartRagdollBoogie
input on prop_ragdoll also creates these.