helicopter_chunk
		
		
		
		
		
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|  Class hierarchy | 
|---|
| CHelicopterChunk | 
|  npc_attackchopper.cpp | 
helicopter_chunk  is a   model entity  available in  Half-Life 2 series. This is destroyed npc_helicopter debris entity. When helicopter is destroyed and crashes, 3 helicopter_chunk entities are created around helicopter's crash location along with random number of gibs. Helicopter debris act like physics objects and can be picked up with a gravity gun.
 Half-Life 2 series. This is destroyed npc_helicopter debris entity. When helicopter is destroyed and crashes, 3 helicopter_chunk entities are created around helicopter's crash location along with random number of gibs. Helicopter debris act like physics objects and can be picked up with a gravity gun.
