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spark_shower

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Info.png
This entity is not in the FGD by default.
See below for instructions on making it available.

spark_shower is a point entity available in all Source Source games. It's a spark effect created by underwater env_explosions. It will jump in a direction set by its Pitch Yaw Roll (angles).

Class hierarchy
CShower
CPointEntity
CBaseEntity
explode.cpp

FGD Code

@PointClass base(Targetname, Parentname, Angles) iconsprite("editor/env_spark.vmt") = spark_shower : "Spark effect. Jumps in the direction of Pitch Yaw Roll." []

See Also