skybox_swapper
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Note:Due to engine differences between
and
, this entity doesn't actually work in
Mapbase.
| CSkyboxSwapper |
skybox_swapper is a logical entity available in all
Source games since
Alien Swarm. (also in ![]()
![]()
).
Precaches and replaces the current 2D skybox material with another. Functionally equivalent to sv_skyname, even using the command in its functionality.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Skybox Material Name (SkyboxName) <sky name>
- The name of the skybox to change to.
Inputs
- Trigger
- Triggers the skybox change.
FGD Code
@PointClass base(Targetname) iconsprite("editor/skybox_swapper.vmt") = skybox_swapper : "An entity that precaches skybox materials and swaps them on trigger."
[
SkyboxName(string) : "Skybox Material Name" : ""
input Trigger(void) : "Swap to this skybox."
]
Categories:
- CServerOnlyEntity
- Logical entities
- Source base entities
- Source base logical entities
- Garry's Mod entities
- Garry's Mod logical entities
- Mapbase entities
- Mapbase logical entities
- Counter-Strike: Source entities
- Counter-Strike: Source logical entities
- Day of Defeat: Source entities
- Day of Defeat: Source logical entities
- Half-Life Deathmatch: Source entities
- Half-Life Deathmatch: Source logical entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch logical entities
- Team Fortress 2 entities
- Team Fortress 2 logical entities