dod_location
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Class hierarchy |
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CDODLocation |
dod/dod_location.cpp |
dod_location
is a point entity available in Day of Defeat: Source.
Entity description
A way of naming a particular area within a map. If a player puts %l
(lower case L) in their "say" text, the name of the closest location or dod_control_point will be put in its place.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Name of this location (location_name) <string>
- Name of the current location that appears ingame.