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math_colorblend

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Class hierarchy
CMathColorBlend
CLogicalEntity
CServerOnlyEntity
CBaseEntity
logicentities.cpp

math_colorblend is a logical entity available in all Source Source games. It is used to create a blend between two colors for controlling the color of another entity.

Keyvalues

Name (targetname) <string> [ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Minimum Valid Input Value (inmin) <integer>
Input values below this value will be ignored.
Maximum Valid Input Value (inmax) <integer>
Input values above this value will be ignored.
Output RGB color when input is min (colormin) <color255>
When the input value is equal to 'Minimum Valid Input Value', this is the output RGB color.
Output RGB color when input is max (colormax) <color255>
When the input value is equal to 'Maximum Valid Input Value', this is the output RGB color.

Flags

Ignore out of range input values : [1]

Inputs

InValue <floatRedirectInput/float>
Input value and fire the output with the remapped value.

Outputs

OutColor <color255RedirectOutput/color32>
!activator = activator of the InValue input
!caller = this entity
Fired when the InValue input is received, with the remapped RGB color as the parameter
See also:  Entities that can accept color input. Also every entity has color input available.