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<Half-Life 2> baseprojectile is a point entity available in the Half-Life 2 series. It is a base class for sprite-based projectiles. It seems to have never been used for anything in Half-Life 2.

This entity should not be confused with CBaseProjectile, which is tied to proj_base.

In code, it is represented by class CBaseSpriteProjectile, defined in cbasespriteprojectile.cpp.