trigger_paint_cleanser
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Note:It does not remove gel applied to brushes, or block gel from streaking past it.
Bug:In Portal 2, the entity will always remove gel from physics objects regardless of the Physics Objects flag. [todo tested in ?]
Note:Gel needs to have Paint in Map set to True in worldspawn before applying on surfaces. Maps that do not use gel can save significant resources by avoiding gel code.
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trigger_paint_cleanser
is a brush entity available in Portal 2.
It is a trigger volume that destroys gel blobs which pass through it, and removes gel from objects such as cubes. In
Portal 2: Community Edition , it will additionally reset the paint gun's gel types when the player passes through it.
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Fix:This has been fixed in P2CE, in addition to respecting the Clients flag for paint gun resetting.
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Keyvalues
Flags
Inputs