func_footstep_control

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Class hierarchy
CFootstepControl
CBaseTrigger
CBaseToggle
CBaseEntity
cs_player_shared.cpp
Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

func_footstep_control is a brush entity available in Counter-Strike: Source Counter-Strike: Source and Counter-Strike: Global Offensive Counter-Strike: Global Offensive.

Entity description

Changes the targeted surface property inside of the brushes volume.

Tip.pngTip:Can be used to change ladder sound.
Icon-Bug.pngBug:Non-functional in Counter-Strike: Global Offensive.  [todo tested in ?]

Keyvalues

Source (Source) <string>
Surface property to change.
Destination (Destination) <string>
New surface property.

See also

Material Surface Properties

FGD Code

@SolidClass base(trigger) = func_footstep_control : "Changes the targeted surface property inside of the brushes volume."
[
	Source(string) : "Surface property to change"
	Destination(string) : "New surface property"
]