tf_zombie_spawner
tf_zombie_spawner
is a point entity available in Team Fortress 2.
Contents
Entity description
Entity that spawns skeletons.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Skeleton Lifetime
(zombie_lifetime)
<float> - Skeleton life time in seconds. 0 means skeletons will stay alive until they're dead.
- Skeleton Count
(max_zombies)
<integer> - Number of skeletons this point can have active in the world.
- Infinite Spawn
(infinite_zombies)
<choices> - If Yes, keep spawning skeletons to have skeleton count in the world. If no, only spawn skeletons up to skeleton count.
- 0 : No
- 1 : Yes
- Skeleton type
(zombie_type)
<choices> - Type of skeleton.
- 0 : Normal
- 1 : SKELETON KING
Inputs
Enable
- Enable the spawner.
Disable
- Disable the spawner.
SetMaxActiveZombies
<string>- Set the maximum amount of skeletons this entity can spawn.