event_queue_saveload_proxy

From Valve Developer Community
Jump to navigation Jump to search
Icon-callout-not-in-fgd.png
This entity is not in the FGD by default.
It should not be put directly in a map, because it can only be configured through code.
C++ Class hierarchy
CEventQueueSaveLoadProxy
↳CLogicalEntity
↳CServerOnlyEntity
↳CBaseEntity
C++ cbase.cpp

event_queue_saveload_proxy is a logical entity available in all Source Source games. It's used to save event queue into a save file[confirm].

This article or section is a stub. You can help by expanding it.

See Also