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event_queue_saveload_proxy

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Info.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can only be configured through code.
Class hierarchy
CEventQueueSaveLoadProxy
CLogicalEntity
CServerOnlyEntity
CBaseEntity
cbase.cpp

event_queue_saveload_proxy is an entity available in all Source Source games. It's used to save event queue into a save file[confirm].

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