This entity is
not in the
FGD by default.
It should not be put directly in a map.
pipe_bomb_projectile
is an entity available in
Left 4 Dead series. Projectile spawned by throwing weapon_pipe_bomb. It explodes in pipe_bomb_timer_duration
seconds and causes DMG_BLAST | DMG_BLAST_SURFACE
damage type.
Note:Also used for the explosion of propane tank or oxygen tank which are prop_physics
with model names models/props_junk/PropaneCanister001a.mdl
and models/props_equipment/OxygenTank01.mdl
spawned by throwing weapon_propanetank or weapon_oxygentank respectively.
Note:Default model name used models/w_models/weapons/w_eq_pipebomb.mdl
Note:survivor_bots retreat from entities if classname keyvalue is pipe_bomb_projectile
Convars
Cvar/Command |
Parameters or default value |
Descriptor |
Effect |
pipe_bomb_beep_interval_delta |
0.025 |
Seconds
|
|
pipe_bomb_beep_min_interval |
0.1 |
Seconds
|
|
pipe_bomb_initial_beep_interval |
0.5 |
Seconds
|
|
pipe_bomb_shake_amplitude |
50 |
Units
|
|
pipe_bomb_shake_radius |
750 |
Units
|
|
pipe_bomb_timer_duration |
6 |
Seconds
|
|
See also