pipe_bomb_projectile
		
		
		
		
		
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 Note:Also used for the explosion of propane tank or oxygen tank which are
Note:Also used for the explosion of propane tank or oxygen tank which are 
 Note:Default model name used
Note:Default model name used 
 Note:survivor_bots retreat from entities if classname keyvalue is
Note:survivor_bots retreat from entities if classname keyvalue is 
	
		
	
|  Class hierarchy | 
|---|
| CPipeBombProjectile | 
pipe_bomb_projectile  is a   model entity  available in 
 Left 4 Dead series. Projectile spawned by throwing weapon_pipe_bomb. It explodes in
 Left 4 Dead series. Projectile spawned by throwing weapon_pipe_bomb. It explodes in pipe_bomb_timer_duration seconds and causes DMG_BLAST | DMG_BLAST_SURFACE damage type.
 Note:Also used for the explosion of propane tank or oxygen tank which are
Note:Also used for the explosion of propane tank or oxygen tank which are prop_physics with model names models/props_junk/PropaneCanister001a.mdl and models/props_equipment/OxygenTank01.mdl spawned by throwing weapon_propanetank or weapon_oxygentank respectively. Note:Default model name used
Note:Default model name used models/w_models/weapons/w_eq_pipebomb.mdl Note:survivor_bots retreat from entities if classname keyvalue is
Note:survivor_bots retreat from entities if classname keyvalue is pipe_bomb_projectileConvars
| Cvar/Command | Parameters or default value | Descriptor | Effect | 
|---|---|---|---|
| pipe_bomb_beep_interval_delta | 0.025 | Seconds | |
| pipe_bomb_beep_min_interval | 0.1 | Seconds | |
| pipe_bomb_initial_beep_interval | 0.5 | Seconds | |
| pipe_bomb_shake_amplitude | 50 | Units | |
| pipe_bomb_shake_radius | 750 | Units | |
| pipe_bomb_timer_duration | 6 | Seconds | 
