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logic_collision_pair

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January 2024


English (en)
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class hierarchy
CLogicCollisionPair defined in logicentities.cpp
CLogicalEntity
CServerOnlyEntity
CBaseEntity

logic_collision_pair is a point entity available in all Source Source games.

It can be used to enable/disable VPhysics collisions between two target entities.

Keyvalues


Targetname:
Name (targetname) <string>
The targetname that other entities refer to this entity by.
Attachment 1 (attach1) <targetname>
The first entity.
Attachment 2 (attach2) <targetname>
The second entity.
Note.pngNote:These targetnames are evaluated at enable time. !activator and !caller are not accepted.
Start with collisions disabled (StartDisabled) <boolean>
If Yes, starts with collisions between the pair disabled. If No, starts with collisions between the pair enabled.

Inputs

EnableCollisions
Enable collisions between the first and second entity.
DisableCollisions
Disable collisions between the first and second entity.