|CProjectedDecal defined in |
info_projecteddecal is a point entity available in all games. It projects a dynamic decal (same type of decal as bullet holes, blood splatter etc.) onto anything capable of receiving one. If it has no target name then the decal will be applied as soon as the map loads; otherwise it will wait for the Activate input.
- The image to apply as a decal.
- Maximum distance from the origin to project the decal.
- Force the decal to apply itself to the world and removes itself.