apc_missile
apc_missile
is a point entity available in Half-Life 2 series.
Class hierarchy |
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CAPCMissile |
weapon_rpg.cpp
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This is a specialized version of rpg_missile
shot by prop_vehicle_apc
and func_tankapcrocket
. It's advised to not attempt to spawn these directly, as they will not home towards a target on their own (they may try in some cases, but the results are buggy and inconsistent). The entity can still have some things done to it such as setting a relationship.
ConVars/Commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
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sk_apc_missile_damage | 15 | Health amount | Damage done by a rocket.
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