This entity is
not in the
FGD by default.
It should not be put directly in a map.
apc_missile is a model entity available in
Half-Life 2 series.
This is a specialized version of rpg_missile shot by prop_vehicle_apc and func_tankapcrocket. It's advised to not attempt to spawn these directly, as they will not home towards a target on their own (they may try in some cases, but the results are buggy and inconsistent). The entity can still have some things done to it such as setting a relationship.
Note: This entity is also in the code for
. Its functionality is not guaranteed.
ConVars/Commands
| Cvar/Command |
Parameters or default value |
Descriptor |
Effect |
| sk_apc_missile_damage |
15 |
Health amount
|
Damage done by a rocket.
- Easy: 7.5
- Normal: 15
- Hard: 37.5
|