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This entity is
not in the
FGD by default.
It should not be put directly in a map because it can only be configured through code.
sniperbullet
is a point entity available in
Half-Life 2 series and
Black Mesa. This is a sniper rifle bullet that appears when a sniper shoots. It doesn't use raycasting, this is real time projectile bullet.
Dedicated Console Variables
Cvar/Command |
Parameters or default value |
Descriptor |
Effect |
bulletspeed |
6000   |
Float
|
The bullet speed. |