sniperbullet
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sniperbullet
is a point entity available in Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Half-Life 2: Deathmatch, and Black Mesa. This is a sniper rifle bullet that appears when a sniper shoots. It doesn't use raycasting, this is real time projectile bullet.
Class hierarchy |
---|
CSniperBullet |
proto_sniper.cpp |
Dedicated Console Variables
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
bulletspeed | 6000 , 6000 | Arbitrary number | The bullet speed. |
Categories:
- Stubs
- Half-Life 2 entities
- Half-Life 2 point entities
- Half-Life 2: Episode One entities
- Half-Life 2: Episode One point entities
- Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two point entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch point entities
- Black Mesa entities
- Black Mesa point entities