This article's documentation is for anything that uses the Source engine. Click here for more information.

func_precipitation_blocker

From Valve Developer Community
Jump to: navigation, search
class hierarchy
CPrecipitationBlocker defined in effects.cpp
CBaseEntity

func_precipitation_blocker is a brush entity available in all Source Source games since Left 4 Dead Left 4 Dead. It prevents rain and snow inside its volume.

Note.pngNote:Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.

See also