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env_splash

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Env splash.png
Class hierarchy
CEnvSplash
CPointEntity
CBaseEntity
effects.cpp

env_splash is a point entity available in all Source Source games. It creates a generic splash effect like the one seen when bullets fire into water, or when the player enters water.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Scale of the splash (scale) <float>
Scale of the splash.

Flags

Automatically find water surface : [1]

place entity above water - Make sure %compilewater is set!

Diminish with depth : [2]

diminished completely in 10 feet of water

Inputs

Splash
Create a splash effect.

See Also