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env_splash

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... Icon-Important.png
Env splash.png
class hierarchy
CEnvSplash defined in effects.cpp
CPointEntity
CBaseEntity

env_splash is a point entity available in all Source Source games. It creates a generic splash effect like the one seen when bullets fire into water, or when the player enters water.

Keyvalues


Targetname:
Name (targetname) <string>
The targetname that other entities refer to this entity by.
Scale of the splash (scale) <float>
Scale of the splash.

Flags

  •  [1] : Automatically find water surface (place entity above water) - Make sure %compilewater is set!
  •  [2] : Diminish with depth (diminished completely in 10 feet of water)

Inputs

Splash
Create a splash effect.

See Also