game_player_team
		
		
		
		
		
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| CGamePlayerTeam | 
game_player_team  is a   logical entity  available in all 
 Source games. It changes the team of the player who activates it. 
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- game_team_master to use (target) <string>
 
- Master (Obsolete) (master) <string>
 - Legacy support: The name of a master entity. If the master hasn't been activated, this entity will not activate.
 
Flags
- Remove On fire : [1]
 
- Kill Player : [2]
 
- Gib Player : [4]