charger
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Class hierarchy |
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Charger |
charger
is a point entity available in Left 4 Dead 2. By default the AI director tries to spawn him anywhere around survivors (SPAWN_SPECIALS_ANYWHERE spawn set). Charger spawns with his melee ability weapon_charger_claw and ability_charge which controls his special ability. Charger's special ability can be affected by func_block_charge.
Tip:To spawn charger manually commentary_zombie_spawner, info_zombie_spawn or ZSpawn script function can be used.
Warning:Trying to spawn charger using SpawnEntityFromTable script function or by placing him directly in a map will crash the game
Important:Spawned charger's classname is
player
ConVars
z_charge_duration : 2.5 : , "cheat", "rep", "cl" :
z_charge_impact_angle : .7 : , "sv", "cheat" :
z_charge_impact_radius : 120 : , "sv", "cheat" :
z_charge_interval : 12 : , "cheat", "rep", "cl" :
z_charge_max_damage : 10 : , "cheat", "rep", "cl" :
z_charge_max_force : 800 : , "cheat", "rep", "cl" :
z_charge_max_speed : 500 : , "cheat", "rep", "cl" :
z_charge_min_force : 550 : , "cheat", "rep", "cl" :
z_charge_prop_damage : 20 : , "sv", "cheat" :
z_charge_start_speed : 250 : , "cheat", "rep", "cl" :
z_charge_tooshort : 0 : , "cheat", "rep", "cl" :
z_charge_warmup : 0.5 : , "cheat", "rep", "cl" :
z_charger_allow_shove : 0 : , "sv", "cheat" : 0 = Cannot be shoved, 1 = Can be shoved
z_charger_health : 600 : , "sv", "cheat" : Charger max health
z_charger_impact_epsilon : 8 : , "sv", "cheat" :
z_charger_limit : 1 : , "sv", "cheat" :
z_charger_max_prop_force : 3000 : , "sv", "cheat" :
z_charger_pound_dmg : 15 : , "sv", "cheat" :
z_charger_probe_alone : 6 : , "sv", "cheat" :
z_charger_probe_attack : 24 : , "sv", "cheat" :
Actions
- ChargerAssault
- ChargerAttack
- ChargerBehavior
- ChargerChargeAtVictim
- ChargerEvade
- ChargerReturnToNavMesh