cs_team_manager
Class hierarchy |
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CCSTeam |
cs_team.cpp
|
cs_team_manager
is a point entity available in Counter-Strike series and Left 4 Dead series. It is automatically created for each team when the map loads. (4 are created in , and 5 in )
Important:This is a preserved entity in .
- On a new round entities with this classname will intentionally not reset. You can use
logic_auto
to emulate resetting it. - Killing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a
point_template
. - Parenting this with non preserved entities may have undesirable effects.
Warning:Killing this entity crashes the game.