trigger_playerteam
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trigger_playerteam
is a brush entity available in Portal 2. It triggers different outputs for different players touching the trigger.
Keyvalues
- Target Team ([todo internal name (i)]) <choices>
- Which team (or all) to allow to touch this trigger.
- 0 : Both
- 2 : Orange
- 3 : Blue
Flags
Inputs
Outputs
- OnStartTouchOrangePlayer
- Orange player has started touching the trigger.
- OnStartTouchBluePlayer
- Blue player has started touching the trigger.
- OnEndTouchOrangePlayer
- Orange player has stopped touching the trigger.
- OnEndTouchBluePlayer
- Blue player has stopped touching the trigger.