grenade_spit
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Warning:
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CGrenadeSpit |
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grenade_spit
is a model entity available in Half-Life 2,
Half-Life 2: Episode One,
Half-Life 2: Episode Two,
Portal, and
Source SDK Base 2007.

- The {{{game4}}} parameter is inconsistent with the name defined by the {{Source SDK Base 2007}} template. This can most likely be fixed by setting the value of the {{{game4}}} parameter to Source SDK Base 2007.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It is the projectile spat by npc_antlion with flag Worker Type set.
Multiple projectiles are shot by the antlion worker with different sizes corresponding to models models/spitball_large.mdl
, models/spitball_medium.mdl
, models/spitball_small.mdl
and damage multipliers 1x, 0.5x, 0.25x.
The sound playing if projectile is large or medium is NPC_Antlion.PoisonBall
Convars
ConVar sk_antlion_worker_spit_grenade_dmg ( "sk_antlion_worker_spit_grenade_dmg", "20", FCVAR_NONE, "Total damage done by an individual antlion worker loogie."); ConVar sk_antlion_worker_spit_grenade_radius ( "sk_antlion_worker_spit_grenade_radius","40", FCVAR_NONE, "Radius of effect for an antlion worker spit grenade."); ConVar sk_antlion_worker_spit_grenade_poison_ratio ( "sk_antlion_worker_spit_grenade_poison_ratio","0.3", FCVAR_NONE, "Percentage of an antlion worker's spit damage done as poison (which regenerates)");
Gallery
See also
Categories:
- Stubs
- CBaseAnimating
- Model entities
- Half-Life 2 entities
- Half-Life 2 model entities
- Half-Life 2: Episode One entities
- Half-Life 2: Episode One model entities
- Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two model entities
- Portal entities
- Portal model entities
- Source SDK Base 2007 entities
- Source SDK Base 2007 model entities
- This is a template errors