team_train_watcher
team_train_watcher
is a point entity available in Team Fortress 2.
This entity consumes 1 edict slots at runtime.
Entity description
Entity that tracks the train progress through train escort maps. Adding this entity to a map makes Team Fortress 2 classify the map as a train escort (Payload) map.
For a Payload Race map, you also need a tf_logic_multiple_escort entity.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled
(StartDisabled)
<boolean> - Stay dormant until activated (with the
Enable
input).
TeamNum:
- Initial Team
(TeamNum)
<choices> - Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator/Halloween Souls
- 2: RED
- 3: BLU/Robots
- 5: Halloween Bosses (only in ) !FGD
- Allow the train to recede?
([todo internal name (i)])
<boolean> - Handle Train Movement
([todo internal name (i)])
<boolean> !FGD - If Yes, the watcher will handle three-speed forward movement, receding, and roll forward/back zones. Slow areas (such as for uphill) will need to be done manually by sending the watcher a SetSpeedForwardModifier input.
- uphill_speed_modifier
([todo internal name (i)])
!FGD - speed_forward_modifier
([todo internal name (i)])
!FGD - env_spark_name
([todo internal name (i)])
<targetname> !FGD - The name of the env_spark for the train.
- Default Speed Modifier
([todo internal name (i)])
<float> - 0 to 1 scaling of the train's max speed. Can be adjusted with the SetSpeedForwardModifier input. Only functions with Handle Train Movement enabled.
- Min Speed for Speed Level 1
([todo internal name (i)])
<float> - Min Speed for Speed Level 2
([todo internal name (i)])
<float> - Min Speed for Speed Level 3
([todo internal name (i)])
<float>
Inputs
TFTeam:
SetTeam
<integer>- Changes the entity's Team keyvalue.
EnableDisable:
Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
SetNumTrainCappers
<integer>- Set Number of players capping the train.
SetSpeedForwardModifier
<float>
OnStartOvertime
- Sets the cart to 5 seconds until recede.
Outputs
OnTrainStartRecede
- Sent when the train should start receding.