func_playerghostinfected_clip
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Class hierarchy |
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CFuncPlayerGhostInfectedClip |
func_playerghostinfected_clip
is a brush entity available in Left 4 Dead 2. It is a simple clip brush that blocks player ghost infected movement.
Placement Tip:Walkways made from func_breakable or prop_physics which ghosts can fall through
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.