func_playerghostinfected_clip

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Class hierarchy
CFuncPlayerGhostInfectedClip
CFuncBrush
CBaseEntity

func_playerghostinfected_clip is a brush entity available in Left 4 Dead 2 Left 4 Dead 2. It is a simple clip brush that blocks player ghost infected movement.

PlacementTip.gifPlacement Tip:Walkways made from func_breakable or prop_physics which ghosts can fall through

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

See also