Stub
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This entity is
not in the
FGD by default.
See below for instructions on making it available.
env_debughistory
is a point entity available in all
Source games.
It's an entity used for debugging. In most games it's disabled from functioning and is removed upon spawning.
Games this entity works in:
[Todo]
ConCommands
Cvar/Command |
Parameters or default value |
Descriptor |
Effect |
dbghist_addline |
<int> <string> |
<category id> <line>
|
Add a line to the debug history. Format: <category id> <line> |
dbghist_dump |
<int> |
<category id>
|
Dump the debug history to the console. Format: <category id> Categories: 0: Entity I/O 1: AI Decisions 2: Scene Print 3: Alyx Blind 4: Log of damage done to player |
FGD
@PointClass = env_debughistory : "To be used with commands dbghist_addline and dbghist_dump" []
Tip:Adding this entity to fgd is not really needed since it's possible to just click on the classname window and write its name.