bot_action_point

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Class hierarchy
CTFBotActionPoint
CPointEntity
CBaseEntity
tf_bot_generator.cpp

bot_action_point is a point entity available in Team Fortress 2 Team Fortress 2.

Used to mark a location where bots should perform a specific action.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Next Action Point (next_action_point) <string>
The next Action Point to approach after performing this one.
Desired Distance (desired_distance) <integer>
The distance to get within when approaching this Action Point before the bot says it has reached it.
By default the value used is 1hu.
Stay Time (stay_time) <integer>
How long the bot should stay at this action point (while perform any commands if applicable).
Command (command) <choices>
Command to give to the bot when it gets within range of this Action Point.
Literal Value Description
taunt Taunt
despawn Leave the game
cloak If Spy, Cloak
uncloak If Spy, Uncloak
attack sentry at next action point Attack sentry gun at next action point
disguise If Spy, Disguise
build sentry at nearest sentry hint If Engineer, build a sentry gun at the nearest sentry hint

Outputs

OnBotReached
Fires when the bot reaches this point.