simple_physics_brush
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Class hierarchy |
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CSimplePhysicsBrush |
physobj.cpp |
simple_physics_brush
is a brush entity available in all Source games. It is a simple physics brush with no unique properties. Brush entities converted by phys_convert are turned into this entity. Doesn't have any physics when spawned by other means.
Note:If placed manually using Hammer, the entity will spawn suspended in mid-air and without any solidity. If you just want physical brush, use a func_physbox.
See also
- func_physbox - Conventional physics brush
- simple_physics_prop - Prop counterpart