trigger_upgrade_laser_sight
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CTriggerUpgradeLaserSight |
trigger_upgrade_laser_sight
is a brush entity available in the Left 4 Dead series. The entity gives laser sight upgrade to players within the volume. For instance, when the volume is disabled, players lose the laser sights given. It is used in the final map of The Passing to automatically equip the L4D1 survivors with laser sights.
Keyvalues
BaseTrigger:
- Filter Name
(filtername)
<filter> - A filter entity to test potential activators against.
- Start Disabled
(StartDisabled)
<boolean> - Stay dormant until activated (with the
Enable
input).
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
Flags
Inputs
EnableDisable:
Enable
Disable
- Enable/disable this entity from performing its task. It might also disappear from view.