trigger_upgrade_laser_sight

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class hierarchy
CTriggerUpgradeLaserSight
CTriggerWeaponUpgrade
CBaseTrigger
CBaseToggle
CBaseEntity

trigger_upgrade_laser_sight is a brush entity available in the Left 4 Dead series Left 4 Dead series. The entity gives laser sight upgrade to players within the volume. For instance, when the volume is disabled, players lose the laser sights given. It is used in the final map of The Passing to automatically equip the L4D1 survivors with laser sights.

Keyvalues

BaseTrigger:

Filter Name (filtername) <filter>
A filter entity to test potential activators against.
Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Targetname:
Name (targetname) <string>
The targetname that other entities refer to this entity by.

Flags

  •  [1] : Clients (in Left 4 Dead series survivors and SI)

Inputs

EnableDisable:

Enable
Disable
Enable/disable this entity from performing its task. It might also disappear from view.

See also