env_decal
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env_decal
is a point entity available in all Source 2 games. It is a simple projected decal entity.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Decal Material (material) <material>
- Decal Width (width) <float>
- Decal Height (height) <float>
- Decal Depth (depth) <float>
- Render Order (RenderOrder) <integer>
- Project on World (projectonworld) <boolean>
- Project on Characters (projectoncharacters) <boolean>
- Project on Water (projectonwater) <boolean>