env_decal
env_decal
is a point entity available in all Source 2 games. It is a simple projected decal entity.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Decal Material
(material)
<material> - Decal Width
(width)
<float> - Decal Height
(height)
<float> - Decal Depth
(depth)
<float> - Render Order
(RenderOrder)
<integer> - Project on World
(projectonworld)
<boolean> - Project on Characters
(projectoncharacters)
<boolean> - Project on Water
(projectonwater)
<boolean>