prop_physics_respawnable
Jump to navigation
Jump to search
Class hierarchy |
---|
CPhysicsPropRespawnable |
props.cpp |
prop_physics_respawnable
is a point entity available in all Source games. This entity is the same as prop_physics, except it respawns a set time after breaking/exploding.
Bug:Breaking this entity using a trigger_hurt will crash the game for all clients! (Fixed in )
Workaround:Use a point_template to spawn a regular prop_physics each time it breaks.
[todo tested in?]Keyvalues
- Respawn time (RespawnTime) <integer>
- Amount in seconds this prop will respawn after it breaks.
Note:Other
Keyvalues / Inputs / Outputs
are same as prop_physics.