prop_physics_respawnable
Class hierarchy |
---|
CPhysicsPropRespawnable |
props.cpp
|
prop_physics_respawnable
is a point entity available in all Source games. This entity is the same as prop_physics, except it respawns a set time after breaking/exploding.
Bug:Breaking this entity using a
trigger_hurt
will crash the game for all clients! (Fixed in )
Workaround:Use a
[todo tested in?]point_template
to spawn a regular prop_physics
each time it breaks.Keyvalues
- Respawn time
(RespawnTime)
<integer> - Amount in seconds this prop will respawn after it breaks.
Note:Other
Keyvalues / Inputs / Outputs
are same as prop_physics
.