floorturret_tipcontroller

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Icon-callout-not-in-fgd.png
This entity is not in the FGD by default.
It should not be put directly in a map, because it can only be configured through code.
C++ Class hierarchy
CTurretTipController
↳CPointEntity
↳CBaseEntity
C++ npc_turret_floor.cpp

floorturret_tipcontroller is a logical entity available in Half-Life 2 series Half-Life 2 series and Portal seriesPortal series Portal series. It's spawned automatically by npc_turret_floor and controls tipping over behavior helping it keep upright better[confirm].

Warning.pngWarning: Killing this manually will crash the game