info_null
![]() |
---|
CNullEntity defined in ![]() subs.cpp
|
info_null
is a point entity available in all Source games.
It is removed as soon as it spawns. It is primarily useful as a target for pointing lights at. Another possibility is to use it during map development as a way of keeping location-based notes within the VMF file, using the entity's comments box.
![Icon-Important.png](/w/images/thumb/5/5c/Icon-Important.png/10px-Icon-Important.png)
![Jabroni Brawl: Episode 3](/w/images/thumb/9/95/Jbep3-16px.png/16px-Jbep3-16px.png)
Keyvalues
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
See Also
info_target
- like info_null, but is not killed on map spawn.info_lighting
- like info_null, but is removed by VBSPfunc_null
- An alternative name for info_null inMapbase