func_vehicleclip
class hierarchy |
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CFuncVehicleClip defined in bmodels.cpp
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func_vehicleclip
is a brush entity available in all Source games. It acts as a functional clip or barrier affecting vehicle entities, such as the jeep or airboat. Should be used with the tools/toolscontrolclip
texture.
Keyvalues
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
Inputs
EnableDisable:
Enable
Disable
- Enable/disable this entity from performing its task. It might also disappear from view.