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func_vehicleclip

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Info.png
This entity is not in the Counter-Strike: SourceDay of Defeat: SourceTeam Fortress 2Left 4 DeadLeft 4 Dead 2Counter-Strike: Global Offensive FGD by default .
See below for instructions on making it available.
class hierarchy
CFuncVehicleClip defined in bmodels.cpp
CBaseEntity

func_vehicleclip is a brush entity available in all Source Source games. It acts as a functional clip or barrier affecting vehicle entities, such as the jeep or airboat. Should be used with the tools/toolscontrolclip texture.

Keyvalues


Targetname:
Name (targetname) <string>
The targetname that other entities refer to this entity by.

Inputs

EnableDisable:

Enable
Disable
Enable/disable this entity from performing its task. It might also disappear from view.