point_antlion_repellant
point_antlion_repellant
is a point entity available in Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, and Half-Life 2: Deathmatch.
Contents
Entity description
Simple entity that prevents antlions from jumping into its radius, starting at the center of the entity.
Note:To ward off antlions, use an ai_sound set to soundtype "Thumper" or a prop_thumper.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Enable
- Enable the repell.
Disable
- Disable the repell.