point_antlion_repellant

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point_antlion_repellant is a point entity available in Half-Life 2 Half-Life 2, Half-Life 2: Episode One Half-Life 2: Episode One, Half-Life 2: Episode Two Half-Life 2: Episode Two, and Half-Life 2: Deathmatch Half-Life 2: Deathmatch.

Entity description

Simple entity that prevents antlions from jumping into its radius, starting at the center of the entity.

Note.pngNote:To ward off antlions, use an ai_sound set to soundtype "Thumper" or a prop_thumper.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Repell radius ([todo internal name (i)]) <float>
Antlions aren't allowed to be inside this radius.

Inputs

Enable
Enable the repell.


Disable
Disable the repell.

Outputs