point_antlion_repellant
		
		
		
		
		
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Note:To ward off antlions, use an ai_sound set to soundtype "Thumper" or a prop_thumper.
		
	
| CAntlionRepellant | 
point_antlion_repellant  is a   point entity  available in 
 Half-Life 2 series and 
 Portal.
Simple entity that prevents antlions from jumping into its radius, starting at the center of the entity. 
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Repell radius (repelradius) <float>
 - Antlions aren't allowed to be inside this radius.
 
Inputs
- Enable
 - Enable the repell.
 
- Disable
 - Disable the repell.