func_bulletshield
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
func_bulletshield
is a brush entity available in Half-Life 2,
Half-Life 2: Episode One,
Half-Life 2: Episode Two, and
Half-Life 2: Deathmatch. This is an unused entity that seems to have been specifically for blocking bullets.
See Blockbullets for ways to block bullets.
Categories:
- TODO rewrite lang to LanguageBar
- Brush entities
- Half-Life 2 entities
- Half-Life 2 brush entities
- Half-Life 2: Episode One entities
- Half-Life 2: Episode One brush entities
- Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two brush entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch brush entities