func_bulletshield
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
func_bulletshield
is a brush entity available in Half-Life 2,
Half-Life 2: Episode One,
Half-Life 2: Episode Two, and
Half-Life 2: Deathmatch. This is an unused entity that seems to have been specifically for blocking bullets.
See Blockbullets for ways to block bullets.