func_bulletshield

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Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

func_bulletshield is a brush entity available in Half-Life 2 Half-Life 2, Half-Life 2: Episode One Half-Life 2: Episode One, Half-Life 2: Episode Two Half-Life 2: Episode Two, and Half-Life 2: Deathmatch Half-Life 2: Deathmatch. This is an unused entity that seems to have been specifically for blocking bullets.
See Blockbullets for ways to block bullets.

In code, it is represented by theCFuncBulletShieldclass, defined in thefunc_bulletshield.cppfile.