func_bulletshield
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
func_bulletshield
is a brush entity available in Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, and Half-Life 2: Deathmatch. This is an unused entity that seems to have been specifically for blocking bullets. Use something like func_brush
or the tools/toolsblockbullets
texture instead. To use it, the entity code must be re-enabled.