weapon_mp5navy
Jump to navigation
Jump to search
Bug:Attempting to spawn this weapon in CSGO will crash the game!
| CWeaponMP5Navy |
weapon_mp5navy is a model entity available in
Counter-Strike: Source and
Counter-Strike: Global Offensive.
The
HK MP5 (fictional name K&M Sub-Machine Gun) is a sub-machine gun that uses ammo_9mm ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- !activator = player
!caller = this entity
Fires when a player +uses this weapon. Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- !activator = player
!caller = this entity
Fires when a player picks this weapon up.
- OnCacheInteraction !FGD
- !activator = player
!caller = this entity
When dropped, fires every tick on player touch.
- OnNPCPickup !FGD
- !activator = NPC
!caller = this entity
Fires when an NPC picks up this weapon. Bots are considered players, so this output has no functionality.
Hostages might be NPCs, but they don't pick weapons up.