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func_ladderendpoint

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Class hierarchy
CFuncLadderEndPoint
CBaseEntity
func_ladder_endpoint.cpp

func_ladderendpoint is a point entity available in all Source Source games.

Entity description

It is used to specify the endpoints of a ladder. This entity is functional, but has been replaced by the easier-to-use func_useableladder entity. Left in only for backwards-compatibility!

To be valid, a full-sized player hull traced between the start and end points must not be obstructed at level activation time. The angle determines in which direction the player leaves the ladder if the player presses the +jump button.

Note.pngNote:This entity is non-functional in Counter-Strike: Source. In CS:S, use func_ladder instead.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Other (target) <targetname>
A ladder goes between any two func_ladderendpoints pointing at each other.

See also