func_ladderendpoint
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Class hierarchy |
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CFuncLadderEndPoint |
func_ladder_endpoint.cpp |
func_ladderendpoint
is a point entity available in all Source games.
Entity description
It is used to specify the endpoints of a ladder. This entity is functional, but has been replaced by the easier-to-use func_useableladder entity. Left in only for backwards-compatibility!
To be valid, a full-sized player hull traced between the start and end points must not be obstructed at level activation time. The angle determines in which direction the player leaves the ladder if the player presses the +jump button.
Note:This entity is non-functional in Counter-Strike: Source. In CS:S, use func_ladder instead.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Other (target) <targetname>
- A ladder goes between any two func_ladderendpoints pointing at each other.